Month: September 2016

  • Nightstalking: a look at Suramar as a functioning city

    Nightstalking: a look at Suramar as a functioning city

    When I first picked up World of Warcraft in 2005, I had a grandiose idea of how it would be; the concept of an MMORPG was always appealing to me because of everyone playing in the same world, and I expected it to be vibrant, active, and thriving.

  • An RPG Project Draft

    An RPG Project Draft

    I’ve been craving getting into a new project lately since my break. Mostly, I’ve wanted to come up with something that I would ideally enjoy doing even if no one were to watch it — ideally, I would be okay just doing it for the sake of it. I thought about reviving BetterDota, but after…

  • Artour, a stream, and a journey into madness

    Artour, a stream, and a journey into madness

    So, I want you to picture something for a second. Imagine you’ve been a fan of League of Legends for the past two years. You’re used to a specific stream experience: webcam, mic, music and whatever else. You start dabbling a little more in Dota 2 and you decide that maybe it’s time to see…

  • The Warcraft cycle: playing an MMO as an adult

    The Warcraft cycle: playing an MMO as an adult

    I have this problem, and it began with World of Warcraft. Burning out on it killed my ability to be immersed in a game full time, or at least long sessions. When the game came out, I was 14 — the prime age for a lack of responsibilities and a whole lot of time. I…

  • Running in the 90’s: delving into Absolute Drift

    Running in the 90’s: delving into Absolute Drift

    Sometimes you can’t help but commit a cardinal sin in gaming: you let your first impression be your only one. I picked up Absolute Drift the other week after lusting after it for a little bit, and actually refunded it after finding it “too hard.” Much hullabaloo has been made lately in gaming circles about…