Valve’s Artifact, and what it needs to get right

Valve’s Artifact, and what it needs to get right

Why Valve’s new card game ‘Artifact’ may have disappointed with its first impression, and why it may struggle onboarding players.

Lost in the plot : streaming story-based games

Lost in the plot : streaming story-based games

The last few months of my stream have mainly moved away from anything competitive; I’ve been playing games that I’ve been meaning to cross off my list for one reason or another, and the idea (like many people will tell you) is to play while focusing on my enjoyment.

My next steps to dealing with the panic of choice in Dota

My next steps to dealing with the panic of choice in Dota

It’s really easy to panic when faced with game-deciding decisions, but it can also be nerve-wracking to break the habit of doing what’s comfortable.

Nightstalking: a look at Suramar as a functioning city

Nightstalking: a look at Suramar as a functioning city

When I first picked up World of Warcraft in 2005, I had a grandiose idea of how it would be; the concept of an MMORPG was always appealing to me because of everyone playing in the same world, and I expected it to be vibrant, active, and thriving.