New column about crafting cities in comics

Last week I published an excerpt of a column I was working on for Comic Vine in which I discussed cities in comics, and how they can be done right. The post finally went online the other day, and you can read it here!
Quote after the break!
Brian Wood’s Post-War-Manhattan in DMZ is another great example of a city where extraordinary things can occur while still retaining some of its reality. Though the military presence is felt very often, we’re shown from the first issue that it’s possible to be “normal” while living in the zone. People live and eat on rooftop patios, DJs perform at underground clubs and restaurant owners grow food in backyard greenhouses.
People are still able to live while the story happens around them, which is illustrated by the lovely side-stories that Wood does in-between arcs. DMZ’s city setting is as important to the story as the main characters, and some of my favourite parts of the story have been when we’re given a look at how it still manages to function when bombs are going off everywhere.
