On self-worth and identity while creating

On self-worth and identity while creating

Today I want to talk to you about identity — well, that’s a pretty broad topic, so maybe just your identity when when you create.

For years, I basically thought that the only way to success was to both be fully invested in your craft, and also have the talent to make yourself stand out. This became an all-consuming thing, and I forgot to take into account something pretty basic: being human.

An RPG Project Draft

An RPG Project Draft

I’ve been craving getting into a new project lately since my break. Mostly, I’ve wanted to come up with something that I would ideally enjoy doing even if no one were to watch it — ideally, I would be okay just doing it for the sake of it.

I thought about reviving BetterDota, but after a couple streams I found I wasn’t enjoying Dota at the level I’d need to in order to focus on grinding out MMR. Instead, I turned to what I like playing when I don’t really have any other obligations: RPGs.

Artour, a stream, and a journey into madness

Artour, a stream, and a journey into madness

So, I want you to picture something for a second.

Imagine you’ve been a fan of League of Legends for the past two years. You’re used to a specific stream experience: webcam, mic, music and whatever else. You start dabbling a little more in Dota 2 and you decide that maybe it’s time to see what some of these pros are doing; you go to the Twitch.tv directory for the game and click into the most popular at the stream at the time.

You meet Artour, and your descent begins.