A look at Monster Hunter: World’s progression and gameplay loop

A look at Monster Hunter: World’s progression and gameplay loop

Monster Hunter: World gives an MMO-like feeling without going whole hog. What makes the game’s play loop and progression fun and rewarding without being too easy/hard?

Xenoblade Chronicles 2 and waifus as marketing

Xenoblade Chronicles 2 and waifus as marketing

Xenoblade Chronicles 2 is the RPG that the Switch needs, but it made me question sex’s role in marketing, attachment, and design.

Finding inspiration in games: Adieu, Persona 5

Finding inspiration in games: Adieu, Persona 5

Endgame Spoilers – For many people, the Persona series of games are an emotional experience. For me, it wasn’t any different.

The Nintendo Switch and the fallacy of sunk costs

The Nintendo Switch and the fallacy of sunk costs

I bought a Nintendo Switch, and was worried that it’d just be another dust magnet on my shelf. What makes us invest in games we may not like?

Training, execution, and mindfulness

Training, execution, and mindfulness

After some hard truths in the Training Room, I wrote something about how I have difficulty staying in the moment during competitive games.