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Gaming Writing

Slay the Spire vs Artifact: What is my brain is doing differently?

I’ve been playing a lot of Slay the Spire lately. I’ve found that it’s really scratched the itch for card games in a way that I never really appreciated before, and I’ve been spending a long time tinkering with how to approach different decks and challenges. Ironically, I wish I could be doing this with […]

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Gaming Writing

Dealing with Artifact: the first week

It feels like forever since I wrote about Artifact, the Valve-produced card game set in the world of Dota 2. Since then, the game was kind of this specter that hung over Dota fans, since they didn’t really know what to expect from it. We saw personalities and people we looked up to rumbling behind-the-scenes […]

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Gaming Writing

A look at Monster Hunter: World’s progression and gameplay loop

RPGs are my favorite genre, and I wanted to write about them from a more zoomed-out perspective than just dealing with their stories. Also, I wanted an excuse to post the “Rich Rump” picture. I’ve become more cognizant of what people call “gameplay loops” lately. They’re pretty simple: you figure out what the main cycle […]

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Gaming Writing

Xenoblade Chronicles 2 and waifus as marketing

One of the first posts that I published when I launched this blog was my impressions of Xenoblade Chronicles X, a WiiU title from Monolith Soft. Despite really liking it at the time, I grew more frustrated with it the more I tried to play: the game’s internal systems just didn’t work for me, and […]

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Gaming Writing

Finding inspiration in games: Adieu, Persona 5

Warning: there’s some heavy spoilers of the mid-to-end game of Persona 5 here. If you don’t want to be spoiled, don’t read. I finished Persona 5 a couple days ago, and thoroughly enjoyed it. The games in the Persona series have a reputation of leaving something mental with you when you’re done, and I think […]

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Gaming Writing

Voiding warranties and modding a Wii U

This week, I decided to undertake a project and hack my Wii U. I didn’t really need to; there isn’t really any reason beyond a few tweaks and piracy. To the latter point, I’m at the stage of my life where I can afford paying for my games.

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Gaming Writing

The Nintendo Switch and the fallacy of sunk costs

I was worried when I bought my Switch. I got burned by my purchase of the WiiU, which I had primary gotten to play Super Mario Maker and potentially stream it. I kind of fell into a trap I’ve become more cognisant of lately: the “gotta play with friends while the game is still hot” […]

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Gaming Writing

Valve’s Artifact, and what it needs to get right

Yesterday when I was watching The International’s broadcast, something perked my ears up. Valve announced that they were revealing a new game, right then and there.

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Gaming Writing

Training, execution, and mindfulness

I have a hard time being present. It sounds simple enough: focusing and engaging with the moment in front of you. My biggest distraction there is thinking about what’s down the road, and the consequences of wrong choices. This is pretty much the foundation of my anxiety and a lot of my mental health issues.

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Gaming Writing

The pro wrestling entrance, and what esports can learn from it

Over the past year I’ve gotten more comfortable with my fandom for pro wrestling because of a couple reasons; the most prominent is that it introduced a love of pageantry and storytelling that I didn’t know that I had. For the uninitiated, almost all of pro wrestling is pre-determined. Depending on the performers, each match […]