Through a shared player experience, Rocket League has the potential to become the grand unifier of esports. Read how and why this game has me excited.
Riot Games has bought Radiant Entertainment in the company’s first acquisition. This is what they gain from it.
How often do you play a number of games in the same genre, and wish that there was a way to combine the best features of them into one title?
Note: the gfys in this post are bugged due to something on the end of Gfycat. They should display at the proper crop after a loop or two. I’m likely going to be doing a video on this later, but I thought I’d write down a couple thoughts on Xenoblade Chronicles X, since I picked […]
One system I’ve definitely wanted to use in analysis is the telestrator, or video marker. For those not familiar with the term, it’s what sportscasters will use to take a free-frame of an instant replay and draw own it. We’ve seen it used by Riot Games and other eSports companies as part of a smart […]
Blizzard’s FPS title Overwatch is probably one of the most hyped titles this year due to a couple different factors: Vibrant characters give personalities for players to gravitate towards MOBA-like mechanics mean that there are cool things for players to do besides aim and shoot well People saw the success that first movers on Hearthstone […]
One of the most beloved video games of all time is Cave Story, a labor of love by one Daisuke “Pixel” Amaya. Developed over the course of years, it was initially released for free, and eventually ported to consoles like the Nintendo 3DS and WiiU later. Basically, if someone wants an example of a passion […]
I recently had the chance to play around with the Dota 2 Reborn beta after it launched earlier this week. Obviously, being a beta, there’s a bunch of stuff that needs to be improved — things like connectivity issues during custom games, spectating and Hero MMR are all kind of struggling. However, I thought I’d […]
A couple days ago Dota 2 fans were treated to the launch of Reborn, a web page devoted to the updating of… a lot of things. The first part focused on the out-of-game experience, which includes the client and the way we can watch matches from within it. This is really important, as it serves […]
Hell is being trapped in a window seat on a fifteen hour flight to Korea with a full bladder and the Canadian need to be polite. My legs crumple into the seat in front of me, two sleeping Korean men prevents me from the freedom of the aisle. The last five days had been hectic: […]