Sometimes you can’t help but commit a cardinal sin in gaming: you let your first impression be your only one. I picked up Absolute Drift the other week after lusting after it for a little bit, and actually refunded it after finding it “too hard.” Much hullabaloo has been made lately in gaming circles about […]
I’ve been trying to get a hold of Daigo Umehara’s The Willpower to Keep Winning (◄ affiliate link) for a couple of years now; no unofficial fan translations exist, but it was recently released in English for the first time to coincide with this year’s Evolution Championship Series.
With Evo finished, I wanted to get down a few thoughts about the implementation of Twitch Cheering, and how some questions I had about its future use in competitive events.
Last week, Radiant Entertainment announced that they would be acquired by Riot Games, the developer of League of Legends. Radiant, so far known for the civilization construction game Stonehearth (which I backed on Kickstarter) and their fighting game Rising Thunder, will be joining the company to develop a new game for Riot. Rising Thunder‘s alpha […]
Disclosure: I worked at theScore eSports from Jan 2015 to Nov 2015. I worked with Rod Breslau and Tyler Erzberger during my time there, and edited their work. Darin Kwilinski edited my work while I worked at Azubu from April to June 2014. All three now work at ESPN. ESPN, the largest sports media company […]
Up until this week, I was noting a very worrying trend for LCS matches; I was getting bored. Games lacked a certain competition that usually glues me to the screen; while players can do some wonderful plays in one-sided stomps, I’m a lot more engaged when I’m on the edge of my seat, knowing that […]
Hell is being trapped in a window seat on a fifteen hour flight to Korea with a full bladder and the Canadian need to be polite. My legs crumple into the seat in front of me, two sleeping Korean men prevents me from the freedom of the aisle. The last five days had been hectic: […]