Today’s my birthday, and I decided to write something for it. I’ve been purposefully avoiding writing for the last six months, mostly because I wanted to take that expectation of production off my plate. That nagging spirit of “I haven’t written anything for a while” is silly, and something I’ve been looking to exorcise for […]
Reflections on this terrible year, and the small amounts of (personal) hope that follows.
Satoru Noda’s Golden Kamuy continues my enthusiasm and interest in Japanese culture. How does it do it so well?
This week I wanted to talk about a soccer manga I’ve been reading lately, “Aoashi”; sports manga can be a bevy of tropes, and I like the balance here.
Somehow I’ve been able to play FFXIV without facing my usual struggles with playing MMOs as an adult. Catboy matrimony may be involved.
Last year I wrote something on my birthday for turning 30, and today I turn 31. Looking back at that post, I’m happy that I haven’t made any huge changes, but I figured I should at least update how things have been going.
I’ve done my fair share of speaking about esports, but never in a class setting before. When I found out that my alma matter had an esports class (not just like, one week of study), I jumped at the chance to email the prof and see if they could put my experience to use. Literally, […]
It’s hard to start this kind of post without the usual cliches; 2019 was a bit of a year of growth and getting to know myself, and I’ll say that I probably ended up in the positive when it comes to me as a person, even though I don’t feel it at the moment. In […]
I’ve been putting off writing something about my Japan trip, mostly because it’s hard to know exactly where to start. This probably won’t be the only thing I write about it, but I feel it’s the most important thing for me to commit to a post.
I wanted to some writing to expand on a tweet that I made yesterday that had some advice for people that might want it. My own qualifications aren’t that impressive; all I can say is that I’ve survived to 30 working in the game industry, and that therapy and massive amounts of introspection have caused […]