• SeeBotsChat: So two robots walk into a bar…

    SeeBotsChat: So two robots walk into a bar…

    So if you’ve been on Twitch Twitter™ today you’ll probably have heard about seebotschat, a channel that has two voice-activated assistants (Google Home models) that are programmed to talk to each other. Both have tweaks made to their code in order to give them a separate personality; the one on the left is named “Vladimir” […]

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  • Who benefits? ESPN, TSM, and the great eSports gold rush

    Who benefits? ESPN, TSM, and the great eSports gold rush

    Disclosure: I worked at theScore eSports from Jan 2015 to Nov 2015. I worked with Rod Breslau and Tyler Erzberger during my time there, and edited their work. Darin Kwilinski edited my work while I worked at Azubu from April to June 2014. All three now work at ESPN. ESPN, the largest sports media company […]

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  • Twitch and the art of running marathons

    Twitch and the art of running marathons

    While Twitch has made huge strides in terms of user engagements, the past two years have seen the rise of a form of entertainment that deserves special mention: the marathon. Watching something for long periods isn’t exactly something new: before Star Wars: The Force Awakens came out, people decided they needed a refresher on the […]

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  • Bring back the watermark, save your content

    Bring back the watermark, save your content

    Friends, I think it’s time we had a serious talk. This might be a bit of a controversial topic, but I think we’re at the point where revisiting something might save us a bit of a headache in the long run. I think it’s time we start being obnoxious about watermarking. I know, I know; […]

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  • Who benefits? Ember and public player salaries

    Who benefits? Ember and public player salaries

    This is going to be the start of a new series called “Who Benefits.” At its core, the series looks at marketing and PR decisions in eSports in a critical way in order to attempt to decipher choices and why they’re made. The origin of the name comes from a panel in DC Comics’ Identity […]

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  • Fishing for pre-feedback, and how it hurts your product

    Fishing for pre-feedback, and how it hurts your product

    Today I’d like to start a series of posts where I examine some of my pet peeves when it comes to content creation. These posts will attempt to deconstruct bad habits and common mistakes I see made, as well as provide decent reasoning for thinking them a problem. As a disclaimer: This article is not […]

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  • Writers, here’s why you should learn Markdown

    Writers, here’s why you should learn Markdown

    As a writer, I’ve become painfully aware that we don’t get many “toys.” Artists have stores devoted to different tools of their trade, while we have… keyboards — maybe some fancy notebooks. Over the past couple years I’ve come to appreciate Markdown as something that makes my writing more efficient and better for the web. […]

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  • The real winners of The Summit 4: Team OG

    The real winners of The Summit 4: Team OG

    Like many Dota fans, I had the chance to watch The Summit 4 this past week. The Summit, produced by studio Beyond the Summit, tends to be a bit of a gift to the community in the sense that it’s a casual environment for pros to compete with eachother while interacting with the audience through […]

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  • First impressions: Xenoblade Chronicles X

    First impressions: Xenoblade Chronicles X

    Note: the gfys in this post are bugged due to something on the end of Gfycat. They should display at the proper crop after a loop or two. I’m likely going to be doing a video on this later, but I thought I’d write down a couple thoughts on Xenoblade Chronicles X, since I picked […]

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  • Tutorial: Free telestrator for Open Broadcaster Software

    Tutorial: Free telestrator for Open Broadcaster Software

    One system I’ve definitely wanted to use in analysis is the telestrator, or video marker. For those not familiar with the term, it’s what sportscasters will use to take a free-frame of an instant replay and draw own it. We’ve seen it used by Riot Games and other eSports companies as part of a smart […]

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