Tag: Review

  • Getting around to The Witcher 3

    Getting around to The Witcher 3

    About a week and a half ago I finally splurged a little bit to buy a new GPU, a Nvidia GTX 1080; this is one of the most powerful cards on the market at the moment, and should last me a good couple years. I end up upgrading my PC in giant spurtsin about the same…

  • Review: Daigo Umehara’s “The Willpower to Keep Winning”

    Review: Daigo Umehara’s “The Willpower to Keep Winning”

    I’ve been trying to get a hold of Daigo Umehara’s The Willpower to Keep Winning (◄ affiliate link) for a couple of years now; no unofficial fan translations exist, but it was recently released in English for the first time to coincide with this year’s Evolution Championship Series.

  • On Miitomo – Nintendo’s quirky social network

    On Miitomo – Nintendo’s quirky social network

    Over the last couple days I’ve started to get into Miitomo, which is Nintendo’s first attempt at a mobile app. In wanting to get into that market, Nintendo both have to admit that their handheld line of consoles isn’t getting them everything they want, and they also have to make something cool without driving people…

  • Visiting Stardew Valley

    Visiting Stardew Valley

    How often do you play a number of games in the same genre, and wish that there was a way to combine the best features of them into one title? How often do you sit down and think “man, I’d love the way the shotgun sounds from Game X, but I like the reloading animation…

  • First impressions: Xenoblade Chronicles X

    First impressions: Xenoblade Chronicles X

    Note: the gfys in this post are bugged due to something on the end of Gfycat. They should display at the proper crop after a loop or two. I’m likely going to be doing a video on this later, but I thought I’d write down a couple thoughts on Xenoblade Chronicles X, since I picked…

  • Thoughts on Kero Blaster

    Thoughts on Kero Blaster

    One of the most beloved video games of all time is Cave Story, a labor of love by one Daisuke “Pixel” Amaya. Developed over the course of years, it was initially released for free, and eventually ported to consoles like the Nintendo 3DS and WiiU later. Basically, if someone wants an example of a passion…