When I first picked up World of Warcraft in 2005, I had a grandiose idea of how it would be; the concept of an MMORPG was always appealing to me because of everyone playing in the same world, and I expected it to be vibrant, active, and thriving.

When I first picked up World of Warcraft in 2005, I had a grandiose idea of how it would be; the concept of an MMORPG was always appealing to me because of everyone playing in the same world, and I expected it to be vibrant, active, and thriving.
I have this problem, and it began with World of Warcraft. Burning out on it killed my ability to be immersed in a game full time, or at least long sessions. When the game came out, I was 14 — the prime age for a lack of responsibilities and a whole lot of time. I […]
Blizzard’s FPS title Overwatch is probably one of the most hyped titles this year due to a couple different factors: Vibrant characters give personalities for players to gravitate towards MOBA-like mechanics mean that there are cool things for players to do besides aim and shoot well People saw the success that first movers on Hearthstone […]