Tag: Death Stranding
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The pro wrestling entrance, and what esports can learn from it
Over the past year I’ve gotten more comfortable with my fandom for pro wrestling because of a couple reasons; the most prominent is that it introduced a love of pageantry and storytelling that I didn’t know that I had. For the uninitiated, almost all of pro wrestling is pre-determined. Depending on the performers, each match […]
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Lost in the plot : streaming story-based games
The last few months of my stream have mainly moved away from anything competitive; I’ve been playing games that I’ve been meaning to cross off my list for one reason or another, and the idea (like many people will tell you) is to play while focusing on my enjoyment.
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To 3220 and back – an update to my Dota 2 journey
Despite not making it “a project” for the last little while, I’ve still been playing Ranked Dota 2. My mindset is starting to shift in that I haven’t been entirely tilted by my performance or MMR (matchmaking rank) number, because by playing with my friends I’ve been able to see a marked improvement in how […]
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Making a list: Dota 2 Support heroes
The last little bit of my Dota career has been frustrating; I seem to be hovering around the same MMR without any improvement, and no real consistent growth that moves me forward. I’ve come to the conclusion that this is my own fault, as I haven’t been setting concrete goals. Before, with BetterDota (my previous […]
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My next steps to dealing with the panic of choice in Dota
Panic is a common problem in multiplayer games — you’re faced with an innumerable amount of choices with limited information and only have a small window of time to maximize results with an. Multiplying that by dozens of opportunities a game, this can get pretty stressful, pretty quick. I’ve written about it before. Last night […]
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Weekly stream review: realigning with goals
This week I had the idea of planning out and sticking to a content schedule; mostly, I wanted to start becoming more organized with my time, and also wanted to lessen the mental load. Projects can seem pretty big until you take the time to get what exact steps you need to do them out […]
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Tutorial: Using Twitch automation with IFTTT
I’ve written about automation earlier with social media, but I got some great news today when IFTTT (“If This, Then That”) added Twitch integration to its list of supported apps. Like Zapier, the service I used for Discord automation, IFTTT follows a simple formula: Pick a trigger to activate your applet Once triggered, have your applet […]
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Mentality during the hill climb
The last two weeks have been kind of a roller coaster from positive to negative. I’ve been grinding out games of both Dota and Street Fighter on stream, and with varying degrees of success. Last night I started off the stream in a bad place, as I was playing Dota and quickly fed two kills […]
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“Let’s GiantBomb it”: Problems with personality-based content
Personality-based content seems almost too good to be true: the idea is that your users will love the people producing the content so much that what you make is largely irrelevant. By building a rabid fanbase, you’re allowed more freedom and less pressure, since people are coming for you. I feel like there’s a bit of a siren […]
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Tutorial: Automate Discord to post your new content
Discord has become a great hub for a lot of creators to center their communities. However, it adds one more place that people need to publish content when it comes out. While there are many bots that can take care of these things, I wanted something really simple without having to add all the other […]