SuperGiant Games’ ‘Hades’ is a proof to the idea of learning from your previous work.
“You either like it, or you don’t”; I’m tired of hearing this explanation of Death Stranding’s appeal, so I decided to write about why I love it.
I’ve been finding that I’ve been oddly focused with my gaming time lately, and have knocked a few things off my backlog. This is pretty uncharacteristic for me, because I feel like I’m pretty resistant to just closing the door on things; I’ll usually pick up new RPGs impulsively, and with each one of them […]
I always find it fascinating when the release of something coincides with a general cultural need. With the COVID-19 quarantine still going on, it was pretty great to see Animal Crossing: New Horizons come out right at a time when anxiety is high and people need something to do.
Spoiler alert Warning: While I don’t go into any specific story spoilers in this post, there are some images from the game that might be considered spoilers. I’ve probably started this blog three or four times now, and for some reason, nothing really seems to stick. I mean, how do you sum up a series […]
I’m ashamed to admit that I’ve fallen prey to my share of fitness gimmicks and failed gym habits. I’m always a sucker for trying again, however, and something about Ring Fit Adventure for the Nintendo Switch caught my eye. The main thing that had me interested is was marketed as an RPG, which is probably […]
I’ve been making a concerted effort to cross games off my backlog lately before I buy any more. I’ve also been looking at that backlog and thinking “am I really going to go back to this game that I’m not enthused about to finish it?” and realizing that the answer is probably no.
Battle Royale games make me feel old.
I’ve been playing a lot of Slay the Spire lately. I’ve found that it’s really scratched the itch for card games in a way that I never really appreciated before, and I’ve been spending a long time tinkering with how to approach different decks and challenges. Ironically, I wish I could be doing this with […]
It feels like forever since I wrote about Artifact, the Valve-produced card game set in the world of Dota 2. Since then, the game was kind of this specter that hung over Dota fans, since they didn’t really know what to expect from it. We saw personalities and people we looked up to rumbling behind-the-scenes […]