Tag: Creating

  • Me at 34: Owning my dream

    Me at 34: Owning my dream

    I turned 34 this weekend. The morning after, I woke up with a hangover and wondered where my dream went. This isn’t what it sounds like. It’s not the “blink, turn 40, and wonder what you did with your life” kind of thing. It’s more the idea of looking to reclaim ownership of that dream,…

  • Blue Period is a manga about learning about art (and you)

    Blue Period is a manga about learning about art (and you)

    A look into the “hard works makes good” manga genre, and how/when character development affects the journey.

  • Freebie content plan: Turning your journey into a narrative

    Freebie content plan: Turning your journey into a narrative

    A couple years ago I had a project called BetterDota; basically, it was an idea I concocted to make my journey to get better at Dota 2 into a narrative more palatable to an audience. It was an answer to a pretty simple question: “as someone who isn’t good at Dota 2, how do I…

  • Ebook #4: Event Content Planning in Esports

    Ebook #4: Event Content Planning in Esports

    A couple years ago, I was frustrated at people making mistakes. I turned this frustration into three ebooks about Twitter. Now, four years later, I’ve written a fourth ebook, but not about social media — this one looks to help you get better at planning content. This book was written to help people who want…

  • Q&A: “When should I start my Patreon?”

    Q&A: “When should I start my Patreon?”

    A couple weeks ago I had a friend approach me and ask me if I had any thoughts about him creating a Patreon. He told me I should consider making a blog out of my answer to him, so here goes. Patreon is a complex platform because on the surface it seems like a no-brainer.…

  • My next steps to dealing with the panic of choice in Dota

    My next steps to dealing with the panic of choice in Dota

    Panic is a common problem in multiplayer games — you’re faced with an innumerable amount of choices with limited information and only have a small window of time to maximize results with an. Multiplying that by dozens of opportunities a game, this can get pretty stressful, pretty quick. I’ve written about it before. Last night…

  • Weekly stream review: realigning with goals

    Weekly stream review: realigning with goals

    This week I had the idea of planning out and sticking to a content schedule; mostly, I wanted to start becoming more organized with my time, and also wanted to lessen the mental load. Projects can seem pretty big until you take the time to get what exact steps you need to do them out…

  • Mentality during the hill climb

    Mentality during the hill climb

    The last two weeks have been kind of a roller coaster from positive to negative. I’ve been grinding out games of both Dota and Street Fighter on stream, and with varying degrees of success. Last night I started off the stream in a bad place, as I was playing Dota and quickly fed two kills…

  • “Let’s GiantBomb it”: Problems with personality-based content

    “Let’s GiantBomb it”:  Problems with personality-based content

    Personality-based content seems almost too good to be true: the idea is that your users will love the people producing the content so much that what you make is largely irrelevant. By building a rabid fanbase, you’re allowed more freedom and less pressure, since people are coming for you. I feel like there’s a bit of a siren…

  • Hey.

    Hey.

    So I’ve been doing a lot of thinking lately about what I want to do with things. I know that seems a bit vague, but I’ve been on a break since August and starting to get the itch to create again, and create regularly. I’ve been holding off on doing this mostly because I was…