Categories
Tutorial

Freebie content plan: Turning your journey into a narrative

A couple years ago I had a project called BetterDota; basically, it was an idea I concocted to make my journey to get better at Dota 2 into a narrative more palatable to an audience. It was an answer to a pretty simple question: “as someone who isn’t good at Dota 2, how do I […]

Categories
Tutorial

Ebook #4: Event Content Planning in Esports

A couple years ago, I was frustrated at people making mistakes. I turned this frustration into three ebooks about Twitter. Now, four years later, I’ve written a fourth ebook, but not about social media — this one looks to help you get better at planning content. This book was written to help people who want […]

Categories
Tutorial

Q&A: “When should I start my Patreon?”

A couple weeks ago I had a friend approach me and ask me if I had any thoughts about him creating a Patreon. He told me I should consider making a blog out of my answer to him, so here goes. Patreon is a complex platform because on the surface it seems like a no-brainer. […]

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Gaming Writing

My next steps to dealing with the panic of choice in Dota

Panic is a common problem in multiplayer games — you’re faced with an innumerable amount of choices with limited information and only have a small window of time to maximize results with an. Multiplying that by dozens of opportunities a game, this can get pretty stressful, pretty quick. I’ve written about it before. Last night […]

Categories
Gaming Writing

Weekly stream review: realigning with goals

This week I had the idea of planning out and sticking to a content schedule; mostly, I wanted to start becoming more organized with my time, and also wanted to lessen the mental load. Projects can seem pretty big until you take the time to get what exact steps you need to do them out […]

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Personal

Mentality during the hill climb

The last two weeks have been kind of a roller coaster from positive to negative. I’ve been grinding out games of both Dota and Street Fighter on stream, and with varying degrees of success. Last night I started off the stream in a bad place, as I was playing Dota and quickly fed two kills […]

Categories
Opinion

“Let’s GiantBomb it”: Problems with personality-based content

Personality-based content seems almost too good to be true: the idea is that your users will love the people producing the content so much that what you make is largely irrelevant. By building a rabid fanbase, you’re allowed more freedom and less pressure, since people are coming for you. I feel like there’s a bit of a siren […]

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Personal

Hey.

So I’ve been doing a lot of thinking lately about what I want to do with things. I know that seems a bit vague, but I’ve been on a break since August and starting to get the itch to create again, and create regularly. I’ve been holding off on doing this mostly because I was […]

Categories
Personal

On self-worth and identity while creating

Today I want to talk to you about identity — well, that’s a pretty broad topic, so maybe just your identity when when you create. For years, I basically thought that the only way to success was to both be fully invested in your craft, and also have the talent to make yourself stand out. […]

Categories
Tutorial

How to pitch an esports/gaming publication without embarrassing yourself

A major part of finding success and growth as a creator is being able to pitch your product to someone who’s willing to pay for it. This means not only having a good way to communicate what you do, but also knowing what information is the most relevant. I’ve worked in journalism for ten years, […]